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  • Get Paid Up To $5K For VR Videos (amateur or pro)

    We're building VR content to share with our User base. Virtual Reality is an exciting new platform. No one is truly an expert yet. If you are a professional or an amateur who has ideas for great content such as Storyteller, Original Series or Filmmaker. We will pay for your production in Virtual Reality. We have budgeted up to $5,000 in incremental payments for each video. If you create 5-10 minute VR video content and can produce 1-20 of these videos. We'll pay you. Payments may range depending on final product. Example for amateur production is $250 per video of 5 minutes to 10 minutes in length. To discuss this project and to get hired as an independent film maker in Virtual Reality, contact us directly using the Contact Us link on this website.

     

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  • How To Earn VR Video Revenue

    You can earn money through The VR Performance for your videos. Registration is free. This website is compatible with 360 videos and virtual reality video content in addition to traditional videos. After registering free at TheVRPerformance.com use your Facebook, Twitter or email address to login. Remember to complete your profile and especially to connect your bank account for automatic deposits. When you upload a video either 360 or 2D, you can set a fee from, free views, $1-$500 for viewers to watch your video. Revenue is shared up to 80% starting from the first video view. Change the PPV fee later if you wish. Manage all aspects of your videos from your Profile.

    After uploading your video to our system. You’ll continue to own all the rights of your video. Once your video has been processed. Grab the video sharing link and start sharing and marketing your video to the world. Your customers get 5 views and 30 days to enjoy your video content.

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  • How To Make Money From VR Videos

    You can earn money through The VR Performance for your videos. Registration is free. This website is compatible with 360 videos and virtual reality video content in addition to traditional videos. After registering free at TheVRPerformance.com use your Facebook, Twitter or email address to login. Remember to complete your profile and especially to connect your bank account for automatic deposits. When you upload a video either 360 or 2D, you can set a fee from, free views, $1-$500 for viewers to watch your video. Revenue is shared up to 80% starting from the first video view. Change the PPV fee later if you wish. Manage all aspects of your videos from your Profile.

    After uploading your video to our system. You’ll continue to own all the rights of your video. Once your video has been processed. Grab the video sharing link and start sharing and marketing your video to the world. Your customers get 5 views and 30 days to enjoy your video content.

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  • The IPHONE User VR Viewing Solution

    This is a work around for Apple users. Currently Apple phones are not capable to watch Virtual Reality videos through any browsers. The only solution for iPhone users is to download a mobile app such as Homido, this mobile app will permit iPhone users to browse websites and enjoy Virtual Reality videos. 

    Android users can use the website directly without the need for additional mobile app. 

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  • Intel's Project "Alloy" -No PC Tether Virtual Reality

    Intel is serious about bringing its Project Alloy untethered VR headset to the masses. On Wednesday, company CEO Brian Krzanich said at the company's CES press conference that it will be available in the fourth quarter of 2017. That will be roughly a year and a half after the company announced it at the Intel Developer Forum in San Francisco.

    It’s still unknown how much a Project Alloy headset will cost, or even which company will make it. Krzanich said that the headsets will be made available through Intel’s hardware partners, but didn’t provide details beyond that.

    Project Alloy is designed to provide a way for people to experience high-quality virtual reality without having to tether themselves to a computer. It also has front-facing cameras to analyze the environment that users are in and make that a part of the VR experience as well.

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    Right now, VR enthusiasts have two options when it comes to headsets: either use a heavy-duty model like an Oculus Rift or HTC Vive tethered to a dedicated machine, or slot a smartphone into a mobile headset like Google’s Daydream View or Samsung Gear VR. Project Alloy is supposed to provide a middle ground.

    To make all of that work, Project Alloy packs an Intel processor, twin RealSense cameras, a battery, display, headphones and more into a single package that users can wear on their heads. Applications built to take advantage of Alloy can be set up in a mixed reality mode, to either overlay digital assets over a feed of a user’s surroundings, or replace those surroundings entirely with new digital imagery.

    An Intel demo showed two men playing a shooting game inside of a living room set, with their couch and armchair replaced in the game by other digital objects like a bunker.

    The HTC Vive and Oculus Rift each allow users to get up and move around while playing, but users are always at risk of tripping over cables, and must set up their rooms specifically to support the VR headsets.

    It’s not as though the rest of the VR landscape is sitting still, though. Oculus has also pledged to build a standalone Alloy-like unit.

    Article Credit: Topix Virtual Reality

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