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  • Get Paid Up To $5K For VR Videos (amateur or pro)

    We're building VR content to share with our User base. Virtual Reality is an exciting new platform. No one is truly an expert yet. If you are a professional or an amateur who has ideas for great content such as Storyteller, Original Series or Filmmaker. We will pay for your production in Virtual Reality. We have budgeted up to $5,000 in incremental payments for each video. If you create 5-10 minute VR video content and can produce 1-20 of these videos. We'll pay you. Payments may range depending on final product. Example for amateur production is $250 per video of 5 minutes to 10 minutes in length. To discuss this project and to get hired as an independent film maker in Virtual Reality, contact us directly using the Contact Us link on this website.

     

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  • Lytro Adds $60M Funding for Light Field VR Capture, Content Coming in Q2

    Original article first published in Road To VR.

    Lytro have announced another hefty wedge of funding, with a $60 million series D round led by Blue Pool. What’s more, they’ve formed a content partnership Within, and the first 360 degree 3D light field content is now set to arrive in Q2 of this year.

    There are so many technologies that the advent of accessible virtual reality has encouraged to evolve. But few excite me as much as the potential for light field ‘video’. As a movie enthusiast, the idea that motion pictures can now be captured both in 3D and allow the viewer to ‘peek’ in, out and around upon viewing, blows my mind. Lytro promise to deliver VR film with six degrees of freedom and parallax at a potential resolution “greater then 6k per eye”.

    We wrote in 2015 about Lytro‘s potentially groundbreaking Immerge system, then a gargantuan domed array of light field sensor slices that capture absurd amounts of data about the light light it sees, all in 360 degrees. And, as the angle and source of the light is captured, the data recorded can be used to recreate the camera’s surroundings in three dimensions too. Clearly the potential for immersive movie making with Lytro’s new kit is immense and a perfect fit for virtual reality viewing.

     

    Now, Lytro have announced that, in addition to the $50M in funding they acquired in 2015 to develop Immerge, they’ve just received a further $60M in series D funding, in a round led by Blue Pool Capital, to continue refining Immerge and, perhaps as importantly, producing content with it.

    “We believe that Asia in general and China in particular represent hugely important markets for VR and cinematic content over the next five years,” said Jason Rosenthal, CEO of Lytro. “A key goal of this capital raise was to assemble a group of trusted capital partners to help us best understand and navigate this new market.”

    On the content front, Lytro are also announcing today that they’ve formed a partnership with creative house and content platform Within (formerly Vrse), co-founded by one of the few directors out there to have already made a name for themselves in the embryonic medium of VR film, Chris Milk. The first production from the new partnership has already wrapped, and is currently in post-production. According to a press release from Lytro, they’re planning to launch this new content at some point in Q2 2017 – that’s not long at all.

     
    SEE ALSO
     
    Within and Fox Partner to Create VR Content, Spike Jonze to Co-Produce Original VR Film

    So what else has the Lytro team been up to since we last heard from them? Well there’s been a fairly major change to the form factor and nature of the Immerge camera. Instead of the incredibly ambitious 360 ‘capture all angles at once’ system featured previously, the company have instead pivoted to a ‘planar’ (in other words, front-facing only) camera system. Lytro claim this change was made in response to feedback from their creative partners, allowing for more traditional ‘behind the camera’ (not an option with 360 filming) director / talent collaboration and tighter control over the filmed volume. To be clear though, the system will still offer 360 capture, but instead of capturing all at once, the system can be rotated, filming those different angles one at a time.

    lytro-planar-1

    Whilst this does sound like an almighty pain, because the Immerge is dealing with light fields, it should be much easier to seamlessly blend each of those views when compared with conventional spherical camera array. So, whilst it’s not quite as neat and impressive as the company’s original vision, we still get high resolution light field films which can be adjusted for different IPDs, offering parallax and freedom of movement within the captured volume. In short, it’s still pretty bloody cool!

    There is still a question however, and quite an important one. Even with ‘downscaled’ versions of the assembled films, there’s a lot of data required to deliver these experiences to a VR headset in the home. Lytro previously spoke about proprietary streaming software which downloaded data only for the portion of the movie you were looking at, but there were no further details on this kind of viewer in their latest press release. We’ll be following up on this.

    The long wait for Lytro’s potentially groundbreaking form of VR video capture seems almost to be over, and although there are still have question on how they’ll get it all to our faces, I’m more excited to see the results in action for myself than ever.

    Introduction to Light-fields

    Light-field photography differs from traditional photography in that it captures much more information about the light passing through its volume (i.e. the lens or sensor). Whereas a lytro-light-fidle-diagstandard digital camera will capture light as it hits the sensor, statically and entirely in two dimensions, a light-field camera captures data about which direction the light emanated and from what distance.

    The practical upshot of this is, as a light-field camera captures information on all light passing into its volume (the size of the camera sensor itself), once captured you can refocus to any level with that scene (within certain limits). Make the camera’s volume large enough, and you have enough information about that scene to allow for positional tracking in the view; that is, you can manipulate your view within the captured scene left or right, up or down, allowing you ‘peek’ behind objects in the scene.

     

    Lytro Immerge from Lytro on Vimeo.

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  • How To Earn VR Video Revenue

    You can earn money through The VR Performance for your videos. Registration is free. This website is compatible with 360 videos and virtual reality video content in addition to traditional videos. After registering free at TheVRPerformance.com use your Facebook, Twitter or email address to login. Remember to complete your profile and especially to connect your bank account for automatic deposits. When you upload a video either 360 or 2D, you can set a fee from, free views, $1-$500 for viewers to watch your video. Revenue is shared up to 80% starting from the first video view. Change the PPV fee later if you wish. Manage all aspects of your videos from your Profile.

    After uploading your video to our system. You’ll continue to own all the rights of your video. Once your video has been processed. Grab the video sharing link and start sharing and marketing your video to the world. Your customers get 5 views and 30 days to enjoy your video content.

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  • The IPHONE User VR Viewing Solution

    This is a work around for Apple users. Currently Apple phones are not capable to watch Virtual Reality videos through any browsers. The only solution for iPhone users is to download a mobile app such as Homido, this mobile app will permit iPhone users to browse websites and enjoy Virtual Reality videos. 

    Android users can use the website directly without the need for additional mobile app. 

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  • How To Make Money From VR Videos

    You can earn money through The VR Performance for your videos. Registration is free. This website is compatible with 360 videos and virtual reality video content in addition to traditional videos. After registering free at TheVRPerformance.com use your Facebook, Twitter or email address to login. Remember to complete your profile and especially to connect your bank account for automatic deposits. When you upload a video either 360 or 2D, you can set a fee from, free views, $1-$500 for viewers to watch your video. Revenue is shared up to 80% starting from the first video view. Change the PPV fee later if you wish. Manage all aspects of your videos from your Profile.

    After uploading your video to our system. You’ll continue to own all the rights of your video. Once your video has been processed. Grab the video sharing link and start sharing and marketing your video to the world. Your customers get 5 views and 30 days to enjoy your video content.

    Read more »
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